<script id="vertex-shader" type="x-shader/x-vertex">
// We'll put a vertex shader here
</script>
<script id="fragment-shader" type="x-shader/x-fragment">
// We'll put a fragment shader here
</script>
<!-- All of our application code is included as scripts -->
<script src="../Common/initShaders.js"></script>
<script src="main.js"></script>
<canvas id="webgl-canvas"></canvas>